Full Sail devs eye tackling indie game royalties with ‘Royaltea’

Game developers from Full Sail University are brainstorming a solution for a problem that indie game developers have been facing: how to receive royalties from their hard-earned programming.

The group, known as “City of Gamers,” is the brainchild of Gynell Journigan, an Orlando-based independent video game developer and Full Sail University student.

He said the goal is to create this royalty platform that eventually works for anyone developing projects as a team.

However, “City of Gamers” started with indie devs “because that’s the world we know,” he said.

“You can see the revenue split,” he said. “And once someone finishes work on the team, you can see how the revenue split changes in real-time.”

The motivation behind the platform partially comes from Journigan’s observation that as artificial intelligence-based software increases in use, independent developers need a way to maximize their own profits.

The platform, “Royaltea,” has already received positive feedback from the group the Veterans Entrepreneurship Initiative and assistance from a Miami-based attorneys group.

It could face an uphill battle, as well.

Gig economy networks like Fiverr and Upwork already provide contract workers a platform on which to make money.

Royaltea’s potential advantage, however, is that it will facilitate royalty sharing while also tracking revenue.

Although Journigan comes from a video game background, the ultimate goal for Royaltea is to facilitate revenue sharing in any industry.

As he says, “everyone worries about the future, right?”

“Empowering creation may seem weird for a lot of people that don’t make games,” he said. “But while they might not make games, maybe they make plays, or dresses or food. Maybe you need some place to take your creative idea to someone else and they can monetize it. That’s what we’re bringing to the world.”